

Carter Wolf
Game Designer // 3D Artist // Level Designer // Environmental Artist
One-of-a-Kind Worlds From One-of-a-Kind Designer
SUMMARY:
Hi, I’m Carter Wolf, a Game Designer and Game Artist specializing in level design, worldbuilding, and environment-focused game development. I hold dual Bachelor’s degrees in Game Design and Game Art & Animation from the University of Advancing Technology.
My work focuses on creating engaging, visually cohesive worlds where environment, gameplay, and narrative work together. I’m particularly drawn to whimsical, fantasy, and sci-fi settings, with a design approach centered around making spaces feel organic, purposeful, and rewarding to explore.
I bring both creative and technical experience to development, from level and character design to game systems, narrative development, design documentation, and 3D asset creation. I’m experienced with Unreal Engine, Unity, Maya, ZBrush, and Substance, and I enjoy taking ideas from early concepts and documentation through implementation and iteration.
As a designer, I value originality, organization, attention to detail, and strong visual storytelling. I’m always looking for ways to create memorable experiences that feel distinct while remaining intuitive and cohesive for the player.
I’m currently seeking opportunities in the game industry where I can contribute my skills in game design, level design, worldbuilding, and game art while continuing to grow alongside a collaborative development team.

EDUCATION-
Awards-
University of Advancing Technology
BA Game Design
BA Game Art & Animation
2022 SIP Fair Ingenuity Award
2022 SIP Fair People's Choice Award
2019 UAT Game Jam Best Audio/Art
SKILLS-
Advanced: Photoshop, Maya, Unreal Engine, Level Design, Environmental Design, Concept Art
Proficient: 3DS Max, Illustrator, ZBrush